thumbnail image
The Narrative Department
  • Home
  • About
  • Game Writing Masterclass
  • Blog
The Narrative Department
  • Interviews, Talks & Press

    broken image

    Talk: "Making The Writer-Designer Collaboration Work,"
    GDC 2020

    In which I talk with my hands. A LOT.

    broken image

    Talk: "Writing For Video Games," Austin Film Festival

    In which my ring light craps out on me, multiple times, and my friends on the panel save the day, as they so often do. <3
    Video coming soon!

    broken image

    Podcast: Writing for Games Done Right! | With Susan O’Connor (Tomb Raider, Bioshock, Far Cry 2)

    broken image

    Podcast: Writing Bioshock, NPCs as Actors, Player vs Character Stories

    broken image

    Article: "Kinetic Storytelling," Film Independent

    In which I wish we had better words to explain the work we do. (Kinetic?)

    broken image

    Article: "Mortal Combat and the end of bad video game films" Wired UK

    Well, maybe someday...

    broken image

    Weird West's narrative designer seeks a world without cutscenes

    Say hello to Lucas Loredo, one of my former students who has hit the big time! Hooray Lucas!

    broken image

    Podcast: Writing For Video Games

    An inside look at why our masterclasses are so transformative for our students. It ain't an accident, y'all!

Copyright 2023

Terms & Conditions
Privacy Policy
    Home
    Contact
    Posts
Cookie Use
We use cookies to ensure a smooth browsing experience. By continuing we assume you accept the use of cookies.
Learn More