Interviews, Talks & Press
Talk: "Making The Writer-Designer Collaboration Work,"GDC 2020
In which I talk with my hands. A LOT.
Talk: "Writing For Video Games," Austin Film Festival
In which my ring light craps out on me, multiple times, and my friends on the panel save the day, as they so often do. <3Video coming soon!
Podcast: Writing for Games Done Right! | With Susan O’Connor (Tomb Raider, Bioshock, Far Cry 2)
Podcast: Writing Bioshock, NPCs as Actors, Player vs Character Stories
Article: "Kinetic Storytelling," Film Independent
In which I wish we had better words to explain the work we do. (Kinetic?)
Article: "Mortal Combat and the end of bad video game films" Wired UK
Well, maybe someday...
Weird West's narrative designer seeks a world without cutscenes
Say hello to Lucas Loredo, one of my former students who has hit the big time! Hooray Lucas!
Podcast: Writing For Video Games
An inside look at why our masterclasses are so transformative for our students. It ain't an accident, y'all!