Discover the ins and outs of interactive narrative,from a best-selling, award-winning game writer
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I help writers, studios, and publishers create playable stories that win awards, break sales records, and keep players coming back for more.
"The lady knows her stuff"
"And she's so generous with her knowledge, it's ridiculous. If you want to get better at telling stories that really connect with your audience, listen to what she has to say."
Leah Hoyer, GM & VP of Creative, New IP Studio at Wizards of the Coast; formerly VP of Creative, Telltale Games
"So glad I took her class"
"The amount I’ve learned from Susan about interactive writing is staggering. Her incredible good humor only adds to the cocktail that makes her one of the best writing instructors I’ve ever had."
Lucas Loredo, Narrative Designer, Wolfeye Games
"Susan is an amazing writer who's able to challenge the tired cliches of video game narrative while still accommodating the demands of gameplay. Her style is sharp and creative. She's got great instincts for genre and character motivation. Working with her was a great privilege."
Stephen McManus, Senior Experience Designer, ILMxLAB
"Susan is truly a master storyteller. She makes learning & working with her fun. I find myself applying everything I learned from her almost every day."
Kavita Appachu, Consultant & Experience Designer
"Destroyer of work (but in a good way)"
"Susan is a true mentor and master structuralist who taught me the painful lesson of destroying my work to make it better. I often hear her voice in my head when I’m preparing to cut a character or break some story bones. “There’s no crying in baseball, son.” Ain’t that the truth."
John Stafford, Narrative Director, Crystal Dynamics
"She has a gift for connecting the dots"
"Susan has one of the fastest brains in the business. She has a gift for connecting the dots and bringing big ideas to life. She has helped me get to the emotional heart of the matter in my work more than I can say. She's a gem!"
Greg Lanier, VP, Strategic Communications at University of Chicago
For years, I worked in the trenches as a game writer.I've contributed to 24 projects, including these franchises:
Nominee, Outstanding Achievement in Story, AIAS
Nominee, Best Narrative, GDC
Over 8 million copies sold worldwide
Far Cry 2
Nominee, Best Writing, GDC
Nominee, Game of the Year, AIAS
Winner, Game of the Year, AIAS
Winner, Best Writing, GDC
Over 4 million units sold
Launched a franchise
Hi, I'm Susan
For over 15 years, I’ve been writing scripts for award-winning, multi-million-dollar franchises.
Now I'm taking everything I've learned and sharing that knowledge with studios, publishers, and people like you.