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How an Emmy-winning writer pivoted to games

One nerd's career quest back into the dungeon

February 23, 2023

For years, Cam Baity was a stop-motion animator, a sci-fantasy author, and a TV writer. He won two Emmys and built a successful career in Hollywood, working on projects like Team America and SpongeBob Squarepants.

But his first love was always games.

Finally, the day came when this Forever Dungeon Master rolled the dice and took the biggest leap of his career.

He’s now Senior Writer at System Era Softworks!

In this wide-ranging interview, Cam tells us about his own hero’s quest, including:

  • Why tabletop RPGs hold the key to ALL games 🐉 (00:10)
  • What happens when programmers and writers are in the same meeting 😳 (09:15)
  • What to do when your lead tells you he hates your idea 😬 (21:28)

As you can see, Cam's career path has been a true adventure. But Cam knew what he wanted, and he made it happen.

I loved this interview and I hope you did too.

To learn more about Cam, or hire him for your next game project, visit cambaity.com 

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Susan’s first job as a game writer was for “a slumber party game - for girls!” She’s gone on to work on over 25 projects, including award-winning titles in the BioShock, Far Cry and Tomb Raider franchises. Titles in her portfolio have sold over 30 million copies and generated over $500 million in sales. She is an adjunct professor at UT Austin, where she teaches a course on writing for games. A long time ago, she founded the Game Narrative Summit at GDC. Now, she partners with studios, publishers, and writers to help teams ship great games with great stories. She is dedicated to supporting creatives in the games industry so that they can do their best work.